Portal Stories: Through FEUP
A downloadable game for Windows
After meeting GLaDOS, a student developed a portal gun to help in a big task: steal the exams from the teacher's office to get better grades. On the other hand, GLaDOS wants more test subjects and has prepared some challenges for the student through the DEI department. With the help of portals, the student will be able to avoid teachers and security cameras placed all over the place. After finding the exams, the student should try to find a way out.
After finding the exams, the student should try to find a way out.
You want the exams, and I want more test subjects... Try to catch the exams using your portal gun and leave as fast as possible. I will not tell the teachers but be careful and don't get caught. - GLaDOS
Instructions
Keys
- Press A or Left Arrow for Left Movement
- Press D or Right Arrow for Right Movement
- Press Space for Jump
- Press E to pick up/drop the cube
- Mouse Right Click to shoot an Orange Portal
- Mouse Left Click to shoot a Blue Portal
Rules
- Portals can only be shot against white surfaces
- You can't shoot portals while holding the cube
- Buttons that are available in the map move certain walls so the player can reach his destination
- To be able to reach the exit, the player must catch the exam (symbolized by sheets of paper), otherwise the exit door will be closed;
- The game has 2 types of enemies:
- Security Cameras: If the player is inside camera vision for a certain amount of time (displayed on top of the camera), the game will end unsuccessfully;
- Teachers: if the teachers see the player, they will chase him. If they manage to catch him, the game will end unsuccessfully .
- When reaching the exit, the game will end successfully, showing the final score of that run, based on the remaining time to finish the level.
Losing the game brings up the Game Over menu, which allows the user to try the level again from start.
Resources Used
During this project, many resources were used. The following list corresponds to what was used to develop our project.
- Krita. Available at https://krita.org/en/
- OpenGameArt. Available at https://opengameart.org/
- Unity Documentation. Available at https://docs.unity3d.com/Manual/Unity2D.html
- Unity2D Tutorials. Available at https://unity.com/solutions/2d
- GLaDOS Voice Generator. Available at https://glados.c-net.org/
- Game Architeture with Scriptable Objects. Available at https://youtu.be/raQ3iHhE_Kk
- Unity's "NEW" Input System with C# Events. Available at https://youtu.be/YHC-6I_LSos
- Improve Your Platformer with Forces | Examples in Unity. Available at https://youtu.be/KbtcEVCM7bw
- Easy Simple Game Architecture in Unity Using Events. Available at https://youtu.be/Ve-8kGnj8u4
- 2D Lights in Unity!. Available at https://youtu.be/nkgGyO9VG54
- Game Architecture Tips - Unity. Available at https://youtu.be/pRjTM3pzqDw
- Background music by Rui Samúdio
- Beatriz Costa Silva Mendes
- Diogo Samuel Gonçalves Fernandes
- Hugo Miguel Monteiro Guimarães
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